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  In addition to libel laws, the writer must be concerned about laws protecting citizens' right to privacy. These are far broader and less specific. If you put a real person in your story, and if he or she doesn't happen to like your portrayal, you might find yourself sued for invasion of that person's privacy.

  Such cases might be filed virtually by anyone on any pretext, and there are a lot of people out there eagerly looking for a chance to sue somebody and make some easy money. A writing friend of mine was once sued for millions by the family of a dead official with a shady past. The story mentioned some of the dead man's alleged shady dealings. The family sued for invasion of their privacy by the writer's mentioning the dead man's chicanery, and while they ended up losing their case, my friend spent more than two years in agony as the case dragged on, to his considerable expense in legal fees.

  The moral here is that you should be extremely careful in matters involving real people, living or dead. That rule —and the always-present need for the greatest possible verisimilitude in your stories — guides all the observations that follow here.

  My own rule is to use real people only in harmless cameo roles, and to reduce even the use of actual historical personages to a safe minimum. I generally make up my specific locales —at least the restricted area of a known city or state my story may play in —and use real people supersafely.

  An actual example might further illustrate the last two points about making up a town and putting real people in cameo roles. In his novel The Night Hunters, mystery writer John Miles opens with a prologue that begins as follows.

  In the summer of 1962, the President of the United States flew 2,000 miles in order to cut a ribbon and open twelve miles of two-lane asphalt highway. The new road followed the ridged crest of a wooded hill system —steps to the Ozarks —in the most desolate and beautiful section of southeastern Oklahoma.

  The President's aides spoke of his abiding interest in projects designed to preserve natural beauty and stimulate pride in the nation, and the President himself, standing tall and young with the brisk Oklahoma wind in his sandy hair, spoke movingly of our heritage. . . .

  It was by all odds the biggest day in the history of the town of Noble in Archer County, Oklahoma.. ..

  This segment combines historical and geographical fact with invention. It is a fact that John Kennedy went to Oklahoma in 1962 to dedicate a short stretch of scenic highway. But the town most directly affected was not Noble, but Big Cedar. Newspaper accounts do not reflect remarks by the president that day about "our heritage," but about development of natural resources. Further, there is no "Archer County" in Oklahoma, and although there is a real town of Noble, it is located in Cleveland County, faraway from the story locale, in the middle of the state.

  Miles's deviations from actuality were not the type that readers would "jump on" as inaccurate. Clearly, he was taking liberties with actuality in order to lay out the background setting for a story to be played out in and around a fictional town in a fictional county —much like a real town in a real county.

  The plot of Miles's novel has to do with a hidden story involving a plot against the president's life on that visit long ago, and the long-hidden aftereffects of that murderous scheme. Far better to make up a town and some character dialogue so that the main plot might be believed, than to try to put the story in the actual town of Big Cedar, Oklahoma, where many readers would know that such a series of events never, ever, took place.

  Invent dialogue for real people, even historical personages. What you can't do is try to prettify your setting by having actual persons, contemporary or historical, saying things clearly contrary to everything actually known about them. This is not a legal question but one of simple accuracy and verisimilitude. In a historical novel about Lewis and Clark, for example, you might reasonably show the two explorers discussing the wildlife and day's activities; you could extrapolate conversations like this from expedition journals, and possibly even allude to real past events. On the other hand, it might be going a bit too far to have Lewis telling Clark how frightened he is out here in the wilderness without his night light.

  Change the location or timing of real events. You can also mildly alter other established facts, if the changes are not glaringly wrong. In one of my Brad Smith novels, for example, I changed the venue of events leading up to the Wimbledon tournament, making up a couple of warm-up tourneys that don't actually exist, and changing the dates for some others. Why? The different timing and placement of these parts of my fictional setting made my plot work better and more smoothly. In addition, had I used real locations in all cases, I would have had to spend another $10,000 visiting all such locales and tournaments in Great Britain in order to make sure I had every detail about the actual place perfectly accurate. In another Brad Smith book, set around Lake City, Colorado, I sent a car chase south of town and onto a creek-canyon road that does not really exist. Two other creek-canyon roads do exist south of town, but neither exactly fit my needs for the chase.

  I don't think anyone objects very strenuously to changes like these. In both cases, the deviations from actuality remained true to the kind and spirit of the real setting. Only details were altered for convenience.

  Invent period jargon or slang. You can even write in such a way as to "fake" the sound of a period. This is especially true in historical fiction. It may be quite impossible to know exactly how the common person spoke in the England of 1700, for example. But writers depict the period setting's language peculiarities and cadences all the time. Sometimes, as more than one novelist has admitted, certain slang expressions were simply made up because they "sounded right," true to the cadence and feel of journals and other written documents of the time. Similarly, writers of science fiction often invent pseudotechnical doublespeak for characters to spout as part of the general technological setting of the story. But again, common sense must prevail. You simply can't have an Elizabethan character saying words like "groovy" or "okay," or starting sentences with the contemporary misusage, "Hopefully. . . ."

  Imagine the clearly impossible. The setting of Michael Crichton's Jurassic Park is a theme park where prehistoric animals have been returned to life. My own novel Ariel was set in a computer lab featuring a large mainframe computer which began making its own telephone calls, and then "came to life." The key to making all such improbable or impossible settings work for the reader lies in making the impossible imaginable and acceptable —making the setting enough like something that does exist so that the reader can "buy it." The copious use of actual facts in presenting the setting is mandatory to get the reader to suspend disbelief. Crichton, for example, provides heavy detail on real scientific developments in biological engineering—cloning, and the like. I heavily researched work in artificial intelligence, computer design and childhood-learning theory before writing Ariel, and put heavy doses of facts about such real aspects of science in the novel as part of its setting.

  The moral of this, perhaps, is that even when you make something up out of whole cloth —or perhaps especially when you do so —it's even more crucial that you know what the real facts are and present many of them to make your departure from actuality more credible. There seems to be no escaping the need for careful attention to detail—and research.

  In all the cases mentioned in this chapter, the use of a vivid bit of setting that never really existed might be better than use of the real thing, even if scrupulously researched. But in every case we have seen the need for factual information lying behind the make-believe, as a point from which it can take off and still be believed. There are advantages, sometimes, in making up part of your setting, but that doesn't relieve you of the need to be accurate and true.

  The trick, it seems to me, lies in seeing what might ring false to your reader —and never taking a chance in such a case. If you can construct part of your setting from memory of a real place, or from your imagination, it can be perfectly all right as long as you don't stray too far from what the reade
r knows is real. You can set your story in the fictional town of Bickham, nineteen miles outside of Houston, for example, and if you do so, you can make up street names and everything else since the town does not really exist. But you can't have a blizzard in August in that general locale, and if you have a character drive to Houston to shop, you'll have to have the street names and all other details of the real city accurate in every detail.

  So, you can see that accuracy is a prime requisite even in an imagined setting. Imagined setting must be just as consistent and detailed as one built on an actual place or time. It cannot deviate from realities about the region or era. You may, for reasons of convenience or legality, obscure the actual identity of a place, or you may play loose with certain aspects of an actual place's history. You can make up a setting from memory or imagination. But your job always is to convince the reader. Specific detail is convincing, and generality is not. That's why made-up details of a setting are so often extrapolations, not wild invention, and why writers so often research heavily into a real setting before making up a similar one of their own; they want to have a lot of detail, and they want to be very close to what's really "out there" someplace.

  A "DEPARTURE CHECKLIST"

  Assuming you are considering making up part of your setting or deviating from actuality in some ways as you depict an actual setting, here are a few questions you might want to bear in mind —a sort of safety checklist for your departure from reality.

  1. "Do I have good reason not to use the actual place or time?" If the only reason you're making up a setting is to make it easier on yourself, you may be making a mistake. You'll probably end up researching a real place, and then basing your imagined setting on hard facts, anyway.

  2. "Am I sure that my imagined setting will be more vivid and believable than the actual place might be?" As useful as imagined settings may be, credibility is gained by placing your story in an actual, recognizable place and time. Don't carelessly assume that a made-up town, for example, would necessarily be more interesting than a real one you know well.

  3. "Is my imagined setting close enough to a real one to be believed?" In other words, is your imagined setting credible? Are the details close enough to an actual place to be accepted without question by the reader?

  4. "Do any of my imagined details fly in the face of reality?" Are you sure the weather is right for your region, for example, and if you are using real people in cameo roles, are you absolutely certain you have basic details about the real people perfectly correct?

  5. "Do I have enough detail to be convincing?" Have you thought deeply enough about every aspect of your setting? Do you know everything you possibly could about it? Do you have mental or, preferably, actual drawn maps, for example, as well as biographies, dates and descriptions of places in your imagined history? Are there vague spots in your planning which must still be filled?

  THE VALUE OF BUILDING FILES

  Clearly, even if you don't fear the harassment of lawsuits, you will want to make your story settings and people as credible as

  possible. To that end, for professional pride, if nothing else, you should start setting up some files, whether you intend to work primarily with actual settings or imagined ones. In either case you'll need background facts.

  These files may be very general, with headings such as "Science," "Homes," "Rivers and Lakes," "Historic Romances," or whatever. As you read newspapers and magazines, be alert for material that might go into one of these files, or into a new one. I don't want you to become a file clerk, but a growing store of factual data for possible use in future story settings can become a priceless resource.

  Even if you deviate far from actual places, persons and times, you need the background actuality as a support for your imaginings. As you move along in your fiction-writing career, you will find that you are building more and more of these files. This is all to the good because it will make your future work on settings easier. Most of us who have been in the business for a while have file drawers full of all manner of factual information that might be useful in a setting someday. Some of the clippings in my files go back many years and have never proven useful as yet, but I keep them because one never knows what strange byway his imagination may take.

  CHAPTER 5

  SETTING IN SPECIALIZED STORIES

  As mentioned in the last chapter, readers come to certain genres —types of stories —expecting certain kinds of settings, certain details, certain intensities and lengths of description. In the example used earlier, it was noted that readers of traditional westerns expect—and even demand —that the setting have certain prototypical aspects.

  This was brought out to me most forcefully early in my writing career when I myself was writing westerns. I wrote a novel set in a Colorado town in the middle of a severe winter when an avalanche cut the area off from all outside assistance. Although seemingly acceptable in every other regard, the manuscript was rejected several times on the basis, as one editor put it, that the story setting "lacks the traditional feeling of the warm West."

  Since that time, the importance of meeting reader expectations about setting in certain genres has been brought home to me again and again. It's an aspect of setting seldom addressed by the experts, but it's very real. You, as a writer interested in improving your handling of setting, should be aware of how various genres bring with them built-in expectations about the setting that should be used.

  The late Clifton Adams, one of the best western writers who ever lived, told me that the advantage of the traditional western setting lay in the fact that "The police won't come in and break up your fight just when you've got it going full-blast." That's one of the hard-core, practical reasons why most westerns take place in isolated settings — no one will break up the fight or jail

  the bad guys or rescue the hero from his plight.

  Another reason for the isolation so typical of the western novel setting, however, is simply this matter of reader expectation. From the time of James Fenimore Cooper's tales of the early frontier, readers of western adventure have expected an isolated setting. Such readers aren't aware of the practical plotting advantages such a setting provides for the action writer; it's simply what these readers are used to, and it's what they want to find again in every new novel of the type that they read.

  There are other aspects of setting that fit the western genre, too. Some were mentioned in chapter four. But there is also the matter of expansiveness . . . grand vistas . . . vast, open country. This sort of physical setting and open feeling is characteristic of nearly all such books.

  The kind of people found as part of the setting in westerns is usually predictable, too. Sympathetic female characters, until the most recent time, were quiet, loyal, long-suffering and hardworking characters whose main function was to serve as romantic interest for the more-important males in the story, or to act as mirrors whose adoration made the men look more heroic. That's changed a bit in recent years, and today you can occasionally find a female in a western who is her own person and has some spunk. But the background cast of most westerns is male to this day, the masculine ethic forming part of the story's setting.

  The males tend to form a story backdrop based on traditional values, including the work ethic, belief that right makes might (and not the opposite), and the heroic ideal of a lone man against heavy odds for the sake of justice. While the real West might have had a great number of strong and admirable black men, they seldom appear as part of the setting in a traditional western. And while in truth more men might have been shot in the back with a shotgun than killed in street duels, the setting of a western still often depends in part on the unexamined assumption that Marshal Dillon really did stride out into the middle of the street and outdraw a bad guy every once in a while. In the real West, six-guns misfired with dismaying regularity; in the traditional western, six-guns are as reliable as the finest modern weapon. In the real West, the women who made it as far as the frontier towns tended to be a bit on th
e tough, gnarled side. In the traditional western setting, they're more likely to resemble Michelle Pfeiffer. And so it goes.

  The point here is not to disparage the western or any of the other genres we're going to examine. The point is that you as a writer should be aware of what your genre reader expects, and then remember that it is incumbent upon you to deliver the goods expected, whether they're in line with actual fact or not. Thus, in writing genre fiction, you have to be accurate in terms of the reader's expectation or the myth of the genre, rather than the actual truth.

  Knowing your genres, then, will tell you where "accuracy" is located.

  So let's briefly consider a few others.

  ROMANCE

  Readers of romance often turn to this genre for escape from the humdrum, relief from grim reality, and reassurance that life can be both beautiful and romantic — that dreams do indeed come true. What do these expectations say about romance settings?

  Perhaps above all else, the romance depends on a philosophical setting—a group of beliefs assumed as true by the people in the story—based on the ideal of romantic love. The heroine may indeed be a young career woman quite capable of taking care of herself, and may even speak against "silly romantic love." But she is proven quite capable of being "swept off her feet." A belief in love-at-first-sight, so celebrated in popular songs, is essential to such a story; it is the bedrock belief-setting on which everything else is built.

  Further —and bearing in mind that there are exceptions to every generalization — most romances play out in a physical setting which is in some way exotic or faraway or sharply different from the assumed reader's everyday world. Warm, flower-filled Caribbean islands were once the most popular setting, with small European kingdoms (peopled by princes and wealthy heirs) a close second. When these settings were used in too many novels, Central and South America came in for considerable play. There was a brief vogue for the hot Southwest, and Hawaii, and some romances continue to take place in mountain settings, including ski resorts. An occasional useful setting is the large city, but when such a setting is used, the author usually tries to make it out of the ordinary and exciting by stressing fabulous restaurants and clubs, great mansions of the rich and powerful, or the inner workings of some presumably intriguing business firm, a law office, perhaps, or bank.